واضح آرشیو وب فارسی:بازی سنتر: اطلاعاتی جدید در مورد GTA:ViceCityStories مجله ی استرالیایی GAMEPRO در شماره ی اخیر خودش اطلاعاتی رو در مورد این بازی منتشر کرده که مهمترین هاش عبارتند از:1.ما در این بازی در نقش ویکتور ونسه برادر لنسه.2.بازی در سال 1984 یعنی 2 سال قبل از VICE CITY اتفاق میفته.3.ویکتور 28 ساله است.3.میتونیم با جت اسکی روی آب حرکت کنیم.4.میتونیم در دریا شنا کنیم.5.نقشه ی VICE CITY STORIES از VICE CITY خیلی خیلی بزرگتره.6.یکسری از ساختمانها نیمه کاره است.7.مکانهای جدید به بازی اضافه شده است.8.در این نسخه میشود با هلی کوپتر پرواز کرد.در زیر تمامی ویژگی های بازی رو به انگلیسی ببینید.You'll be playing as Victor Vance - Lance's brother. Victor, and his brother Lance, will be playing a big part in Vice City Stories. He's seen in the opening scene of GTA: Vice City, as he get killed by a SWAT team. The game takes place in 1984 - two years before GTA: Vice City Victor is a 28 year-old US Marine Players can now take on the water of Vice City With jet ski's! The animations are more life-like and is a ''step-up from previous titles in the series'' A multiplayer feature similar to the PSP version of LCS is in the game VCS is ''much, much bigger than Vice City'' Some landmarks are half-built or yet to be refurbished to their state circa 1986 There's new or altered locations and buildings All new vehicles and weapons You can fly helicopters! Radio stations from Vice City make a return New weather effects that could include hurricanes You can swim in the game! Bikes handle better than before There's also no more seamless exterior-to-interior gameplay as seen in LCS (There'll be a slight loading time) A new addition in Vice City is the chunder-wheel, which you can ride in first-person view! Binoculars is in the game LCS is ''rookie first-gen PSP title compared to VCS'' Draw distance is great and is said to be better than Vice City on PS2 Trip skips make a return (If you die or get busted a taxi will take you back to the location where you received the mission from) New animations which give both the lead characters and pedestrians a whole new degree of humanity Far richer color palette that brings sunsets to all new levels of beauty, and realism Increased density of pedestrians, cars and objects Reduction in clumping (where groups of the same model type appear together) Far more interiors that its predecessors So far there's no word on character and vehicle customization, as well as wall climbing.
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